![]() (Let me know if this needs work as I'm not famililar with the outputs of the actual Raildriver)Ĭlick to expand.I'm using a Leonardo as it has built in USB. The Bail-Off value will be that of the Right Thubstick Y and Independent Brake value will be 0. I have set it up so to use bail-off hold the DPad Up Button. *Note: The bail-off control on the original Raildriver is a 0-255 analog value like the rest. Independent Brake/Bail-off* - Right Thumbstick Y Here is how the DLL interprets the game controller axis. Going into the Raildriver Calibrate settings in TSW2 will allow you to check it. I have tested it with a PS4 controller mapped to Controller 2 for example to test it. The DLL will pickup only one controller that is not mapped to controller 1. Use anything other than Controller 1 as this controller is mapped to the usual Train Sim World 2 controller functions. I use x360ce to map my controls to an emulated Xbox 360 Controller. With this you can map your game controllers and use directly as TSW2 analog inputs. If it has been detected then it will appear there, but because it is very techinical on how it presents devices to the users it may be a little hard for the average user to find their way around it.I have added a new version of the DLL that can now take a XInput game controller input. The Device Manager is the one source of truth to everything that makes part of your PC. To reach it, open Windows' Settings on the Start Menu and select it there. This menu will show connected/paired Bluetooth controllers and other devicews, though it does not go much beyond that.
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